Marvel’s Spider-Man: Miles Morales is finally coming to the PC on November 18th. Nixxes Software has been working on the PC port for some time in collaboration with developer Insomniac Games, and pre-orders are now on Steam and Epic Games Store for $49.99.
Just like the PC port of the prequel, Marvel’s Spider-Man Remastered, released in August, Miles Morales on PC will feature enhancements, a host of customizable settings and support for a broad various hardware configurations support for high-end and low-end gaming PCs. There is an option to turn on ray-traced reflections with shadows for outdoor light cast by the sun and the moon, which Sony says “enables realistic shadows with natural gradients in softness and further enhances the visual fidelity of Marvel’s New York.” For ultra-wide monitors, aspect ratios of 21:9 and 32:9 are supported, while 48:9 is also supported for triple monitors.
Marvel’s Spider-Man: Miles Morales is optimized for performance-enhancing upscaling technologies, including the latest NVIDIA DLSS 3. For the GeForce RTX 40 series GPUs, the upscaling technology combines DLSS Super Resolution, DLSS Frame Generation, and NVIDIA Reflex to boost the frame rate. The game is playable with a mouse, keyboard and PlayStation’s DualSense controller. When playing with the DualSense controller with a wired connection, all features, including haptic feedback and adaptive triggers, are supported.
Marvel’s Spider-Man: Miles Morales joins the growing list of Sony first-party titles to come to PC. Uncharted: Legacy of Thieves Collection also arrives on PC on October 19th.