PlayStation 5 will Optimize Fan Performance Per-Game Based on Data Collected from APU

playstation 5 console

Two weeks ago, Yasuhiro Ootori, VP of Mechanical Design Department at Sony showcased a teardown of the PlayStation 5 hardware in a seven-minute-long video. Part of what was unveiled was the internal cooling system of Sony’s next-gen console which revealed a cooling fan. In a new interview, Ootori revealed the fan’s performance will be optimized for each game based on data collected from the console’s custom AMD chip’s APU.

“Various games will be released in the future, and data on the APU’s behaviour in each game will be collected,” Ootori points out. Sony has placed multiple temperature sensors on the PlayStation 5’s main board to collect data when the Accelerated Processing Unit (APU) plays any game. The data collected will in turn help in improving the cooling performance of the console over time.

Sony also designed a transparent case and pumped smoke from dry ice into the chassis during the testing stage of the PS5’s cooling system to see how it performs in real-time and also track the airflow.

The PlayStation 5 launches November 12th with the Standard Edition going for $500 while the Digital Edition will set you back by $400.

Posted by Biodun

Passionate about Technology and everything concerning it. Avid Gamer and Music Lover. Loves Chelsea FC. Overall, a nice guy. Find me on Instagram and Twitter.

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