The release of Marvel’s Spider-Man 2 is just over two weeks away and Insomniac Games has detailed some of the key accessibility features players can expect to see in the game. The studio says it implemented useful features from previous Marvel’s Spider-Man games and Ratchet & Clank: Rift Apart to build on new accessibility features on Marvel’s Spider-Man 2.
Starting with Challenge Level Modifiers, players will be able to customize three gameplay aspects (Enemy Health, Enemy Damage, and Stealth Awareness) to various level options. Chase Assist, a feature introduced in Marvel’s Spider-Man: Miles Morales and Marvel’s Spider-Man Remastered is coming to Marvel’s Spider-Man 2. This feature helps in reducing the target’s top speed, increasing time windows before escaping, automatically attaching when a target is in range, and readjusting the camera to the target when you press R3.
Fans will have access to shortcuts, with various options to assign functions to the Left or Right D-pad buttons on the DualSense controller. Expanding on shortcuts, players can assign Game Speeds of 70%, 50%, and 30% of real-time gameplay to these buttons. This lets players have more time to react to different gameplay scenarios.
There are audio frequency controls allowing players to disable unwanted sounds. Other accessibility features coming to the game at launch include screen reader audio descriptions. Gamers with disabilities will be able to customize the DualSense controller to a variety of options during gameplay. This support page here expands on all accessibility features coming to Marvel’s Spider-Man 2.
A new CGI trailer from Sony gives a glimpse of what to expect as Peter Parker and Miles Morales team up against the monstrous Venom.