After Marvel’s Spider-Man Remastered and Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart is the latest game from Insomniac Games to head to PC. The game will launch on the PC on July 26th, bringing ultrawide support, unlocked framerates, NVIDIA DLSS 3, AMD FSR 2, and Intel XeSS support.
As with previous PC ports from PlayStation, Ratchet & Clank: Rift Apart supports ray-tracing and newly added ray-traced shadows for natural light in outdoor environments.
“We know many PC gamers enjoy playing on ultra-wide monitors. For those, we added support for 21:9, 32:9 and up to 48:9 resolutions for triple monitor setups,” Julian Huijbregts, community specialist at Nixxes Software, shared in a PlayStation blog post. “Both gameplay and cutscenes are optimized for ultra-wide screens. This is possible thanks to our engineers, artists and QA team who have analysed the game and adjusted all cinematics to ensure compatibility with panoramic aspect ratios.”
On PC, the game supports unlocked framerates, including the latest performance-enhancing upscaling technologies. PC gamers can choose from NVIDIA DLSS 3, AMD FSR 2, Intel XeSS and Insomniac Games’ Temporal Injection. NVIDIA Reflex and image quality enhancing NVIDIA DLAA are also supported.
Those who pre-purchase on Steam and Epic Games Store will get the Pixelizer Weapon and Carbonox Armor Set early during the game’s playthrough. The game can be played mouse and keyboard with customisable controls and supports the DualSense controller on a wired connection with haptic feedback and dynamic trigger effects.
Sony’s last PlayStation PC port from Nixxes Software, The Last of Us Part I, was very buggy on release but has now been fixed with patches. Given the history with previous ports from Nixxes and Insomniac Games, fans will be hoping for a smooth release on PC on July 26th.
Image: Sony / Insomniac Games