Microsoft reiterated its commitment to backwards compatibility today by announcing a new FPS Boost feature for the Xbox Series X and Series S. The feature does exactly what it implies by doubling framerates and in some cases quadrupling it.
“We partnered closely with developers to enhance the experience while maintaining the game’s original intent,” Xbox Senior Program Manager Paul Eng explained in a post on Xbox Wire. “And while not applicable to all games, these new techniques can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware at the time.
Xbox FPS Boost is available from today on select titles; the first five games to be supported are: Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4 and Watch Dogs 2. With this feature, developers do not need to work on releasing updates to enhance game performance on Microsoft’s Xbox Series X and Series S. New Super Lucky’s Tale can now run up to 120 frames per second, while UFC 4 can now run up to 60fps on the Series S. Microsoft plans to add more titles to FPS Boost in an upcoming update and many of those games will available on the Xbox Game Pass.
“Starting this Spring, you can go into the “Manage Game” section for any title, where you’ll be presented with a new “Compatibility Options” button that will allow you to toggle FPS Boost (as well as Auto HDR) on or off,” explained Paul Eng. “There will also be a new indicator informing you when a game is running with FPS Boost whenever you hit the Xbox Button on your controller.”
Right from launch, the Xbox Series X/S and the PlayStation 5 have been backwards compatible with older generation games and also improved performance thanks to next-gen hardware, but only Microsoft has shown more intent so far. On the PlayStation 5, Sony has left it to developers to release patches on a few PlayStation 4 title.